Do Staves Get Affected By Weapon Dmg Or Spell Dmg

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Do Staves Get Affected By Weapon Dmg Or Spell Dmg 7,3/10 1840 votes
The damage from SKILLs of Destruction Staves is calculated based on your Max Magicka and Weapon Damage. And the Critical Chance is based on Spell Critical.
The damage from LIGHT and HEAVY ATTACKs are calculated based on your Max Stamina and Weapon Damage. And the Critical Chance is based on Weapon Critical.
At least this is what I understood from this:
http://elderscrollsonline.wiki.fextralife.com/Stats
Edit: Fixed the difference between Light Attacks, Heavy Attacks and Skills.

Feb 21, 2016  Which means you now have 774 spell damage. If you get at least 2 pieces of armor that give say 20% spell damage each. You would have a bonus of 308 spell damage. And if you really want to get filthy. Then wear a high spell damage third eye specifically, and a capsaicin with max spell damage%. So, that class skill will do more damage with dual wield and 2h than a destruction staff. But, you lose attack weaving damage since melee weapon damage is based on stamina and added weapon damage passives. The additional weapon damage passives will not net you more spell damage EXCEPT the last dual wield passive.

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GetIt was that way BEFORE 1.6 though, hence why you are finding that information

Do Staves Get Affected By Weapon Dmg Or Spell Dmg In Mac


Casters are not affected by this change; their spells currently gain no value from weapon damage on live or in the Battle for Azeroth Alpha. Instead, they use Spell Power via Intelligence, which their weapons tend to have a higher than normal amount of, to compensate for ignoring weapon damage. Weapon or Spell Damage, Heath, Stamina, Magicka, and other stats no longer have any soft or hard caps, so you can dump as many points into them as you like. An important thing to keep in mind is that you can’t just dump all of your attributes into one thing without setting off “overcharge”: a system of diminishing returns. Most Man-At-Arms abilities as based on your weapon damage. Spell schools don't work like that. All spells with damage base their damage on your intelligence score. Probably level too. Weapon damage doesn't affect it, though. Weapon; Spell; Traps, or more precisely Secrets, are Spells and are affected by Spell Damage, but in a slightly different way than usual. The bonus to damage dealt by Secrets is applied when it triggers, and not when it is being cast. There are a couple visual cues in game that let you see which cards get affected by Spell Damage. Jun 28, 2012 no, spells such as fireball, sparks, ect. Do not benefit from a weapons dps or attack speed at all. However magic weapons and above can spawn with mods that can still effect spells. Such as spell damage, elemental damage (the% ones, not the dmg range ones) crit chance, ect. These mods can spawn on weapons (not just wands.

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It now works like this though..
•Synergy abilities now scale off your highest stats that are either stamina or magicka based.
•Ultimates and Synergy abilities now always scale of your highest Critical Strike stat instead of just your Spell Critical Strike.
•Abilities that cost magicka will now always scale off your magicka, spell damage, and spell critical strike stats.
•Abilities that cost stamina will now always scale off your stamina, weapon damage, and weapon critical strike stats.

Source (Patch Notes)

Do Staves Get Affected By Weapon Dmg Or Spell Dmg 3

I can't find anything on light/heavy attacks though.